294. Flip Game II
back tracking with memorization
class Solution {
public:
bool canWin(string s) {
if (s.size() < 2) return false;
if (states.count(s)) return states[s];
states[s] = false;
for (int i = 0; i < s.size() - 1; i++)
if (s[i] == '+' && s[i + 1] == '+') {
s[i] = s[i + 1] = '-';
if (!canWin(s)) {
s[i] = s[i + 1] = '+';
states[s] = true;
break;
}
s[i] = s[i + 1] = '+';
}
return states[s];
}
private:
unordered_map<string, bool> states;
};
using game theory can quite understand
class Solution {
public:
int firstMissingNumber(unordered_set<int> lut) {
int m = lut.size();
// for (auto &i:lut)cout<<i<<' ';cout<<endl;
for (int i = 0; i < m; ++i) {
if (lut.count(i) == 0) return i;
}
return m;
// return lut.count(0) == 1;
}
bool canWin(string s) {
int curlen = 0, maxlen = 0;
vector<int> board_init_state;
for (int i = 0; i < s.size(); ++i) {
if (s[i] == '+') curlen++; // Find the length of all continuous '+' signs
if (i+1 == s.size() || s[i] == '-') {
if (curlen >= 2) board_init_state.push_back(curlen); // only length >= 2 counts
maxlen = max(maxlen, curlen); // Also get the maximum continuous length
curlen = 0;
}
} // For instance ++--+--++++-+ will be represented as (2, 4)
vector<int> g(maxlen+1, 0); // Sprague-Grundy function of 0 ~ maxlen
for (int len = 2; len <= maxlen; ++len) {
cout<<endl<<len<<":"<<endl;
unordered_set<int> gsub; // the S-G value of all subgame states
for (int len_first_game = 0; len_first_game < len/2; ++len_first_game) {
int len_second_game = len - len_first_game - 2;
cout<<len_first_game<<' '<<len_second_game<<' '<<(g[len_first_game] ^ g[len_second_game])<<endl;
// Theorem 2: g[game] = g[subgame1]^g[subgame2]^g[subgame3]...;
gsub.insert(g[len_first_game] ^ g[len_second_game]);
}
g[len] = firstMissingNumber(gsub);
}
for (int i = 0; i <= maxlen; i++) cout<<g[i]<<' ';cout<<endl;
int g_final = 0;
for (auto& s: board_init_state) g_final ^= g[s];
return g_final != 0; // Theorem 1: First player must win iff g(current_state) != 0
}
};